
Ban Doga
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Posted - 2011.04.02 08:48:00 -
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Edited by: Ban Doga on 02/04/2011 08:49:42
Originally by: Ioci Edited by: Ioci on 02/04/2011 08:33:55
Originally by: Arthur Frayn Edited by: Arthur Frayn on 02/04/2011 08:27:37 I feel cheated. I came in hoping the op would be ranting about a new mission that would be as tough as the lvl 4's were in the good old days of 2006, but it turns out the op just sucks at running the laughably easy missions we have now.
Originally by: Ioci So everyone who doesnt have a PHD in EvE issions and 14 bookmarks to page long tutorials on each mission can't play EvE? But this is all coolio with people who play EvE?
U just don't get it do you? CCP are laughing at you.
Everyone who doesn't have the intelligence to google "Eve missions guide", click the third link down and spend a couple of minutes reading, can't play Eve very well.
"U just don't get it do you?" Even highsec carebears everywhere are laughing at you.
No, they aren't. A quite a few are posting examples of the broken AI in missions. Your appeal to the masses to support your trolling and griefing isn't going quite the way you xpected. Sorry that didnt work out for you.
And I will be pushing this to the top untill the Devs answer it, or the end of the month. Either way, either or. I will continue to report flames, trolls and off topic additions. I will continue to complain about this. Not for the stupid ship but because it's broken and CCP can't have all yes men in thier subscription base.
Probably hundreds of players complete that mission every day. It is far from impossible to complete, even without reading "for hours". Thousands of people are capable of killing scrammers and webbers and warp out before they lose their ships.
It is also quite common that you will land on a certain location when warping into a deadspace pocket - if your second ship arrived far away from your first ship that's because your first ship moved that far away from the entry point.
The fact that mission running is widely used to make ISK efficiently suggests that it is in fact too easy and you losing your ship was actually your fault.
Missions are "broken" but not in the way you describe. They are "broken" because they are far too predictable and easy.
I'm not sure what you actually expect because you don't say that. But not every combination of ships, equipment, skills, experience and missions will result in a success and there's nothing wrong with that.
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